Design Idea wk5: Mechanic driven

August 23, 2009

A boat shooting game. Basically a CS(Counter Strike)-like, one person point of view kind of game, but instead “on feet” we would actually be controlling a boat on a water arena. Game would be played using keyboards and mouse (just like CS). Controlling the boat would be made as realistic as possible that the boat could shift left and right or even drawn when players couldn’t balance the control of the boat.  Accelerating and dodging enemies attack would be possible to be done with good control and anticipation. Besides the movements, the fluid mechanic could also be seen on how players would use the different weapons given on the boat, as they react to the players ship angle, position, speed and even control on the weaponry  projectile power.

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