Journal Wk10: Improv

October 4, 2009

I think Improvisational Theatre games could be considered as interactive and a very social game. Even though that there is no actual conversation or discussion being done, communication and interactivity is being shown through each players action and response while playing the game. I guess this game also somehow extend the creativity of the players and in this sense, self-expression aesthetic is distinguishable through the game.

  1. Be fun to play with.
  2. Serve the narrative.
  3. Make your partner look good.

How do these principles extend to the design of other kinds of self-expression games?

These principles could be state as the foundation of this kind of game. They extend the design of other self-expression games by making the designers figure out how these principles should be implemented through the self-expression game they are creating. Either it is online or physical, the design of social interaction being formed in the game must go through these three principles.

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